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Yet Another Battle Simulator
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Devlog
Patch 0.8.1 - a patch
July 04, 2019
by
Delthor Games
1
- Minor bug fixes - Added one fortification: the Wall - Added LODs to make the game run smoother Tomorrow I will probably take a break from developing but after that I'll start working on spells. Stay...
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Version 0.8 - Fortifications
July 03, 2019
by
Delthor Games
2
Today I worked on the game for about two hours. Added: - Fortifications: one of the features that makes YABS different from other battle simulators. Customize the map by deploying obstacles and cover...
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Version 0.7.5 - I'm back!
July 02, 2019
by
Delthor Games
2
After all weekend abroad at France and Italy, I visited the tallest mount in Europe (Mont Blanc - 4810m) but most importantly, I have added a few things to the game, like: - New units: catapult and mo...
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v0.7 - SFX and tutorial
June 27, 2019
by
Delthor Games
1
I worked for a little longer. I'm gonna spend some time in France so don't expect any new stuff until Monday sorry. What's new: - More SFX - Performance improvements - Unit dropdown scrolls faster - T...
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Version 0.6.5 - Winter and more
June 27, 2019
by
Delthor Games
1
Just a small update in case I can't upload one tonight. New: - Winter verson of forest - Another performance boost (this one related with bone weights) - Shadows, lighting and visuals in general impro...
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Version 0.6 - Wizards
June 25, 2019
by
Delthor Games
1
I have been playing around with explosions and added a few units. Check it out! https://delthor-games.itch.io/yabs...
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v0.5.5 - SFX and minor changes
June 25, 2019
by
Delthor Games
1
Changed: - Added spawn SFX to the troops, as well as SFX when they die. This maks the game feel more alive. - Visual changes - AI improvements - UI changes - A complete remake of the forest map. - And...
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v0.5 - Campaign
June 24, 2019
by
Delthor Games
1
After working on the game this morning, I added: - Two campaign levels, many more coming soon - Few minor changes - Menu bug fixed, fullscreen also improved (now you don't have to check it again each...
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v0.4 - Performance improvements
June 23, 2019
by
Delthor Games
1
After working this afternoon, I have: - Completely re-done the animation system, which means meshes take a third of the memory took before, so you probably can spawn at least three times more troops w...
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v0.3 - Time travel
June 22, 2019
by
Delthor Games
2
After a whole day of work, I added: - New unit: Pan - man with a pan. The pan stops bullets and arrows. Sounds familiar? Suggested via Discord - New unit: LMG - man with an LMG. It is crazy OP so be c...
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v0.2 - Shortcuts added
June 22, 2019
by
Delthor Games
1
#shortcuts, #general-update, #minor
Added some shortcuts for different tasks before the battle as a response to the feedback received. Controls definitely need some more improvements. Don't hesitate to keep giving ideas and comments. C...
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